How do I set the camera's centre, height and movement?
How do I set the centre and movement of an orbit?
- Create a Circling Around clip in an Event containing the place you want to show.
- Assign that place as the orbit centre in Key points. The video walkthrough does this by dragging the point into that section.
- Set radius and altitude, then adjust the camera tilt.
- Set direction, starting angle, duration, and rotation amount.
- Play the clip and check the view throughout the orbit.
The guide's example uses 20 seconds for a 360° turn. That is a complete-circle example, not a required duration or rotation for every orbit.
If the orbit gives an error before you can preview it, check that Key points contains the intended centre. A point being visible on the map does not by itself mean it has been assigned as the camera's orbit centre.
If a route should animate during the orbit: make that track active. The guide shows tracks starting inactive in a new Circling Around clip. Then check point visibility and Points Appear. The orbit itself does not require a track, so a moving camera with a static route can be a track-activity setting rather than a camera problem.
The Circling Around walkthrough shows the orbit centre and camera settings; its embedded app guide starts at the orbit section.
How do I adjust height and angle in Track Following?
Track Following calculates an initial camera altitude from the route and clip duration. Increasing duration can bring the camera closer to the route; it does not automatically make the path smoother.
- Preview the part of the route where the view is too low, too close, or too winding.
- Adjust altitude and the camera angle or tilt. In the walkthrough, increasing altitude produces a less winding camera path.
- Recalculate the timeline after the adjustment.
- Return to the same section and play it again to check the change.
Scrubbing the timeline is useful for checking framing at a particular moment; playback shows how the camera reaches and leaves that view. In the Track Following video walkthrough, watch the camera adjustment and the timeline recalculation together before comparing the movement again.
How do I set the stopping heights in Point-to-Point?
- Create a Point-to-Point clip and prepare the key points the camera should visit.
- Set the stopping altitude for each key point.
- Preview both the stops and the transitions between them. The walkthrough shows higher travel between points that are farther apart.
- If an animated track is part of the scene, check that it passes near the relevant key points and is active.
The height at a stop and the path between stops are different things to review. Once both work, save a version of the clip so you can return to it after further changes.
See the Point-to-Point walkthrough for the key-point sequence, stopping heights and transitions between locations.
